Computer Science | Pervasive Computing
P535 | 28320 | Connelly

(3 cr.) P: object oriented programming Topics in pervasive
computing, such as: sensors, mobility, tangibles, ambient displays,
middleware, location and context-awareness. User-centered design
methods, such as: requirements gathering, design, prototyping and
evaluation. Labs cover current technologies, such as sensors and
mobile devices. Lecture and laboratory. Lab fee.