Telecommunications | Topical Seminar in Design and Production
T452 | 25062 | Castronova, E.
In this course, students will gain hands-on experience building and
modifying an ongoing multiplayer persistent world video game. Class
times will be production meetings related to the progress of the
game, interlaced with instruction about the process of game-making
int he real world. Out of class work will be entirely devoted to
video game production. Students can volunteer for one of four jobs
in the game-building process: management, art/audio, design, and
programming. Grades will be based on the quality of the student's
work in these jobs.
To see which requirements, in the College of Arts and Sciences, this
course will fulfill consult the College Bulletin at
If you have questions, or need additional help, see your academic