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Randomized Group Contingencies:
Lotteries in the Classroom1
Christopher H. Skinner, University of Tennessee
T. Stewart Watson, Mississippi State University
1 Much of the article was adapted from
an earlier version: Skinner, C. H., & Watson, T. S. (1995, March).
Lotteries in the classroom. Legends: Mississippi Association
for Psychology in the Schools.
Like most teachers, Mr. Jones enjoys his sixth-grade
class but has some concerns. Several of his students are not turning
in their homework and are doing poorly on their exams. Some students
engage in major rule violations (fighting, dishonesty, truancy)
at unacceptable rates and one student in the classroom is unpopular
and either picked on or ignored by his peers. Currently, Mr. Jones
is giving low grades for failure to turn in homework. Students who
earn a grade of D or F on an exam are required to have their exams
signed by a parent. When a student commits a major rules violation
, school policy is followed and the student is sent to the principals
office. There, the assistant principal determines and administers
the students punishment. Finally, Mr. Jones has had several
talks with students about making fun of others and has tried to
boost the self-esteem of the unpopular student by providing high
rates of social contact and social reinforcement (e.g., praise).
Unfortunately, these procedures have not been very effective. Mr.
Jones is conscientious, smart, and extremely busy. Although none
of the problems in his classroom are unusual or extremely serious,
the whole is more than the sum of its parts, and Mr. Jones has become
very dissatisfied with his job. He has started yelling at students
more and wondering why he became a teacher. However, Mr. Jones is
not totally discouraged and is considering trying some sort of reinforcement
program to address these problems. He approaches his school psychologists
and tells him he would like help developing this program, but he
has some criteria for this program including:
- EASY TO IMPLEMENT- "I do not want to have to try to manage
15 different behavior modification programs."
- NO M&Ms - "Food reinforcers are bothersome. In fact,
I do not want to give the children things."
- NO BACKLASH - "Ive tried behavior modification in the
past and sometimes it makes things worse. I hate it when children
cry or have a tantrum because they do not earn their reinforcers."
- HE WANTS THE PROGRAM TO BE FUN - "I used to enjoy teaching
and it seemed to me that many students used to enjoy my class. But
now........"
- HE WOULD LIKE TO BOOST THE SELF-ESTEEM OF THE UNPOPULAR STUDENT
- "I am really concerned about Johnny."
Interdependent Group Contingencies
Mr. Jones has several options that involve group contingencies. When
interdependent group contingencies are used, reinforcers are distributed
to every member of the group contingent upon the group meeting some
criteria (Litow & Pumroy, 1975). Interdependent group contingencies
have several advantages. Educators can run just one or several programs
rather than an individual program for each member of the class. Because
the entire group either earns or doesnt earn the reinforcement,
often educators do not have to monitor each students performance
and give reinforcers to some students and not to others. This not
only makes the program easier to manage (Gresham & Gresham, 1982)
but also should reduce backlash because classmates are not separated
into reinforcer "haves" and "have-nots" (Cashwell,
Skinner, Cashwell, & Dunn, 1998). Because students are attempting
to earn reinforcers as opposed to avoid punishment, these programs
can also be fun. Before implementing these contingencies several decisions
must be made.
Selecting Target Behavior(s)
In Mr. Jones case, he already has data on homework completed,
test-grades, and major rules violations (he must record when and why
students are sent to the principals office). Furthermore, these
are clearly the problems he wants to address before they become major
concerns.
Selecting Reinforcers.
If Mr. Jones is going to target group behaviors, he needs group reinforcers
(access to stimuli that the entire group finds reinforcing). Mr. Jones
knows of several reinforcers that have worked for other teachers.
However, he does not want to give the children money, candy, or soda
(see OLeary, Poulos, & Devine, 1972 for an excellent discussion
of reactions to tangible reinforcers). Furthermore, he does not want
to reduce assignments for good behavior (e.g., negative reinforcement)
as he is concerned that it will teach the children that school work
is something that they should work to avoid. Mr. Jones likes activity
reinforcers because they can be fun, free, and even educational. Activity
reinforcers are sometimes difficult to use because students who do
not earn access to reinforcers must still be monitored. Mr. Jones
does not want to have to ask another teacher to supervise children
who did not meet the criteria (i.e., reinforcer "have-nots")
who are seething because their peers are engaged in a really cool
activity. When interdependent reinforcers are used, access to reinforcers
is delivered on an all or none basis. Thus, Mr. Jones can use activity
reinforcers with minimal negative side-effects.Mr. Jones knows the
students have many preferred activities and his next step is to survey
the students to determine which group activities they would like.
The class spends 10 minutes each day across 5 days brainstorming lists
of activities. Some require much time and expense (e.g., field trip
to the space center) while others require little planning, time, and
money (e.g., watch film of a book they are reading, listening to music
during independent seat work in mathematics). Others are just plain
ridiculous (e.g., go to the mall and play video games). However, in
the process of brainstorming the students develop a list of 20 activities
that require little or no expense or prior planning. Each of the activities
is produced separately on a slip of paper and put in a container.
Problem. Traditionally, we tell students the reinforcer
that they are working for. Unfortunately, some students find some
activities very reinforcing and others less reinforcing. Students
who do not find a particular activity reinforcing may sabotage the
group (fight, not do homework, etc.) if the reinforcer is set before
the criteria is met.
Solution. Using an unknown reinforcer (Rhode, Jensen,
& Reavis, 1992) or a reinforcer lottery (Skinner, Cashwell, &
Dunn, 1996) should solve this problem. Provided the reinforcers can
be delivered quickly with little or no expense, Mr. Jones does not
need to identify one specific reinforcer. Rather, he can randomly
select the reinforcer after the class meets a criterion. Not only
does this address the problem of idiosyncratic reinforcers, using
unknown or randomly selected reinforcers may actually strengthen the
effectiveness of the reinforcement program (Moore, Waguespack, Wickstrom,
Witt, & Gaydos, 1994).
Hints for Randomly Selecting Reinforcers
- Having a container of reinforcer slips (e.g., slips of paper with
reinforcers written on the paper) in plain view serves as a cue
for students to behave. For example, one teacher used wide mouth
glass jars on his desk. Although his students broke many things,
including teeth, they never broke these jars. However, we would
still recommend a non-breakable container.
- It often helps to make a big deal out of selecting the reinforcer.
Mr. Jones may want to select students who have done something special
that week or have a "special guest" select
the reinforcer. In the current scenario, we strongly recommend having
the assistant principal select the reinforcer as he is typically
involved in administering aversive consequences to students.
- Feel free to add reinforcers. By periodically allowing students
to add to the pool of reinforcers you keep the program novel and
may adjust it to fit other needs. For example, one group of students
talked a teacher into kissing his principal if they met their goal.
Another teacher began to cover insects in science class and allowed
the students to earn a field trip to hunt insects for the class
collection. Although these examples violated the randomness rule,
no students complained or sabotaged the program presumably because
the activities were strong reinforcers for most, if not all, of
the students and the teachers rarely established group reinforcers
a priori.
- Once a reinforcer is selected it should be returned to the container
so that it could be chosen again. Of course there are some exceptions.
- Reinforcers in the pool of available reinforcers can and should
vary. In the beginning, Mr. Jones should attempt to use primarily
high quality reinforcers that can be delivered immediately after
the students earn them. As students become hooked on the program
he should include both high quality and low quality reinforcers.
Furthermore, he should include some reinforcers that may require
some planning or time to deliver (e.g., off-campus fields trips).
Delaying reinforcement and reducing the quality of reinforcement
may help maintain target behaviors.
Specifying Target Behaviors
Typically, educators set rigid goals or criteria based on specific
behaviors. In this instance, Mr. Jones has three classes of target
behaviors (homework, test grades, and major rules infractions) but
does not want to run multiple complicated programs. What behaviors
should he target? Actually, he can once again use the lottery and
target all three classes of behavior with one interdependent group
contingency program. Specifically, Mr. Jones could reach into a separate
container and pull out a slip of paper that says either homework,
test scores, or rules infractions. By randomly selecting target behaviors,
Mr. Jones can attempt to alter several behaviors with on reinforcement
program. However, Mr. Jones must be careful not to stretch things
too thin (make the schedule of reinforcement to thin given the amount
of behavior change requested). If Mr. Jones wants to target all three
behaviors he may have to include either a) many opportunities to earn
reinforcers, b) very powerful reinforcers, and/or c) immediate reinforcement
in order to alter multiple target behaviors (Neef, Mace, & Shade,
1993). Also, Mr. Jones may want to consider targeting just a one or
two behaviors when the program is first instituted. As the students
begin to meet their goals on a regular basis Mr. Jones can then add
target behaviors.
Setting Criteria
Mr. Jones has had some bad experiences with reinforcement systems
in the past. Contingencies often target behavior over a long interval,
say a week. If the behavior and the criteria are established a priori
(e.g., no major rules infraction for one week) and one student blows
the contingency early (e.g., fight on Monday morning) then there is
no contingency operating the rest of the interval (e.g., an entire
week). Further, when the entire class realizes that none of them can
have access to the reinforcer, educators may occasion a negative emotional
and physical reaction from the entire groups (e.g., a full-scale riot),
the student who blew the contingency may get mauled, and glass jars
could get broken! Once again, a lottery that allows Mr. Jones to employ
unknown criteria can address these problems. Mr. Jones will need three
containers, one for each target behavior. For homework and test grades,
he may want to use percentages. For rules infractions he may want
a raw number (a frequency count). Mr. Jones can manipulate the criteria.
Since most of the students are doing their homework he may want only
one slip of paper at 0% (Yes, a 0%) but many slips of paper in the
85%-100% range. By manipulating the probability of drawing a more
rigorous criteria Mr. Jones can alter the criteria and institute a
shaping program were the group is reinforced for making progress toward
their goal behavior.
The Unpopular Student
By now you may have already developed your own solution for the unpopular
student. Again, it involves a group contingency. It just happens that
Carl is excellent in history, while almost all the other students
make, at best, Bs on history tests. Kathy (a student) reaches
into the reinforcer container and pulls out bug collecting. Ralph
(another student) reaches into the target behavior container and pulls
out test scores. Bob (another student) reaches into another container
and pulls out 98%. The students are on the edge of their seats when
Mr. Jones reaches into another container and pulls out history (he
palmed this, but students are not supposed to know he palmed it).
A large groan goes up, but no rowdy objection because you never know
when Mr. Jones may go back to the container and give the class another
opportunity to earn reinforcement (schedules can also be random).
Mr. Jones reaches into another container and pulls out a slip reading
"individual student" (this container also has a slip with
"group average," and could contain slips with "high
score," "lowest score," etc.). Again, Mr. Jones palmed
this slip. The students began whispering, "did anyone get a 98%
on the last history test." Most know that only Carl could get
such a grade. As Mr. Jones reaches into the container with each students
name on a slip the students began chanting "Carl, Carl, Carl."
Mr. Jones looks at the slip of paper, then at his grade book which
contains each students grade on the last history test. He smiles,
and announces that a) Carls name was selected, b) Carl earned
a 100% on the last history test, and c) they will be going outside
to collect bugs. On the way out of the classroom, Carl receives many
high fives from his peers. If the student selected (e.g., Carl) had
not met the criteria, the name would NOT have been announced. Therefore,
when this program (technically and unknown dependent group oriented
contingency) is run only Mr. Jones selects individual names.
Final Cautions
- Drawing the reinforcer before determining that the criteria has
been met is typically not a good idea because students can become
very disappointed. If students do not meet the criteria, do not
pull a "Wheel of Fortune" and show them what they failed
to win. If students dont meet the criteria dont select
a reinforcer.
- Group contingencies should be entered with caution. Students sometimes
engage in inappropriate behaviors in an attempt to get other students
to help meet group goals.
- You may use reinforcers that require some planning. Do not be
afraid to do this because students wont mind the wait if they
are really good activities.
- Sometime students who have not been doing so well end up getting
access to reinforcers. You must follow through and allow them access
(all or nothing). Do not let it bother you so much as this is a
good life lesson for students and teachers.
- These contingencies will not solve all your problems. Although
teachers, administrators, counselors, and other school personnel
may be attracted to these programs because they are positive and
relatively easy to manage, do not oversell the programs. Educators
should be prepared to use these programs in conjunction with other
procedures.
- NEVER USE GROUP CONTINGENCIES COUPLED WITH PUNISHMENT. STUDENTS
SHOULD ALWAYS BE WORKING TOGETHER TO EARN REWARDS, NOT AVOIDING
PUNISHMENT!
- Teacher should be careful when palming someones name. In
the Carl example, Mr. Jones could have been paddled for being dishonest
had he been caught.
Actually, a popular student accused one of the authors, who was his
teacher, of palming (reaching into a jar and pretending to pull a
name out at random, but actually palming a slip of paper with a specific
students name on it). This accusation was made in a quiet manner.
Students usually do not scream when you cheat for their benefit. It
wasnt so much an accusation as it was acknowledgment of what
the teacher was trying to do. Interestingly enough, when the popular
student figured out why the teacher palmed Carls name he made
a special effort to befriend Carl. Would he have done the same if
he was asked directly? Regardless, we have to go now. Stewarts
wife just pulled "fix the fence" out of his "job jar"
and he needs some help.
References
Cashwell, C.S., Skinner, C.H., Dunn, M.S., & Lewis, J. (1998).
Group reward programs: A humanistic approach. Humanistic Education
and Development, 37, 47-53.
Litow, L., & Pumroy, D. K. (1975). A brief review of classroom
group oriented contingencies. Journal of Applied Behavior Analysis,
8, 431-447.
Gresham, F.M., & Gresham, G.N. (1982). Interdependent, dependent,
and independent group contingencies for controlling disruptive behaviors.
The Journal of Special Education, 16, 101-110.
Moore, L.A., Waguespack, A.M., Wickstrom, K.F., Witt, J.C., &
Gaydos, G.R. (1994). Mystery motivator: An effective and time efficient
intervention. School Psychology Review, 23, 106-118.
Neef, N.A., Mace, F.C., & Shade, D. (1993). Impulsivity in students
with serious emotional disturbance: The interactive effects of reinforcer
rate, delay, and quality. Journal of Applied Behavior Analysis,
26, 37-52.
OLeary, K. D., Poulos, R. W., & Devine, T. V. (1972). Tangible
reinforcers: Bonuses or bribes. Journal of Consulting and Clinical
Psychology, 38, 1-8.
Rhode, G., Jensen, W.R., & Reavis, H.K. (1992). The tough kid
handbook: Practical classroom management strategies. Longmont,
CO: Sopris West.
Skinner, C.H., Cashwell, C.S., & Dunn, M.S. (1996). Independent
and interdependent group contingencies: Smoothing the rough waters.
Special Services in the Schools, 12, 61-78.
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