Set up a “rack” of synthesizers in Reason. Explore the available
sounds and ways of playing them, including use of control inputs such as the
joystick, real-time control knobs, aftertouch, and velocity. Develop
sensitivity to envelope types and sound qualities. Write short descriptions of
three sounds you like.
Learn about some simple drum patterns heard in various forms of popular music.
Construct and vary these patterns using the Redrum drum machine in Reason.
Create a multi-track sequence using Reason. This can be your own music or a
creative arrangement of someone else’s music. Learn how to set up for
recording, specify sounds and effects, use the metronome, correct mistakes,
quantize notes, edit velocities, create loops, and set initial tempo, volume,
Build on your sequencing skills to create a radically altered version of some
existing music I provide you with. Learn how to use the Mixing Board to control
volume, panning, and effects. Manipulate performance controllers, such as the
joystick, and automate synthesis and sampling parameters. Make tempo changes.
Program your own sounds for Reason devices, using oscillators, filters,
envelopes, etc. Explore the concepts of control voltage and pattern
sequencing. Make your own samples and map them to the keyboard.
Reason lets you combine instrument tracks with audio tracks, which use bits of
recorded audio. I provide the audio for this assignment; you use it creatively
to make some music. Learn how to chop up and rearrange audio tracks. Scale
the duration and pitch of audio clips.
Choose some music you made for an earlier assignment, learn how to
“master” it and make an MP3 file to put on your web site.
Use all the knowledge you’ve gained to put together a longer piece of
music. We’ll listen to everyone’s work during the last few days of