Assignments

Exercise A: Getting Started with Reason

Set up a “rack” of synthesizers in Reason. Explore the available sounds and ways of playing them, including use of control inputs such as the joystick, real-time control knobs, aftertouch, and velocity. Develop sensitivity to envelope types and sound qualities. Write short descriptions of three sounds you like.

Exercise B: Making Drum Patterns

Learn about some simple drum patterns heard in various forms of popular music. Construct and vary these patterns using the Redrum drum machine in Reason.

Assignment 1: MIDI Sequencing

Create a multi-track sequence using Reason. This can be your own music or a creative arrangement of someone else’s music. Learn how to set up for recording, specify sounds and effects, use the metronome, correct mistakes, quantize notes, edit velocities, create loops, and set initial tempo, volume, and panning.

Assignment 2: MIDI Editing

Build on your sequencing skills to create a radically altered version of some existing music I provide you with. Learn how to use the Mixing Board to control volume, panning, and effects. Manipulate performance controllers, such as the joystick, and automate synthesis and sampling parameters. Make tempo changes.

Assignment 3: Reason Programming

Program your own sounds for Reason devices, using oscillators, filters, envelopes, etc. Explore the concepts of control voltage and pattern sequencing. Make your own samples and map them to the keyboard.

Assignment 4: Working with Audio Tracks

Reason lets you combine instrument tracks with audio tracks, which use bits of recorded audio. I provide the audio for this assignment; you use it creatively to make some music. Learn how to chop up and rearrange audio tracks. Scale the duration and pitch of audio clips.

Final Project

Use all the knowledge you’ve gained to put together a longer piece of music. We’ll listen to everyone’s work during the last few days of the course.

Copyright ©2013 John Gibson, Alicyn Warren