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In both previous versions of GTA the interface was entirely from a "top-down" viewpoint. GTAIII is the first to move to a true 3D environment. As shown in the screenshot to the left, most of the action takes place from a third-person point of view. This allows for a much high degree of realism as well as letting the player interact much more with the virtual world around them. | |
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Keyboard controls |
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W = move/drive foreward |
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Mouse Controls |
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Left Mouse Button =
shoot/attack Right Mouse Button = alternate fire, handbrake if driving Center Button = scrolling switches weapons or radio stations while driving, clicking the button rotates the camera 180º so you can see behind you. (very useful when being chased) Moving the mouse rotates the camera around the character when on foot. There is an option for mouse steering vehicles, but it is rather difficult to master. |
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Game Interface |
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Locations where you need to walk or drive to are usually indicated with a blue marker. Standing or stopping a car in these markers will trigger the next event in the game. | |
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Weapons are highlighted with either a red or green circle. Red is for simple weapons like a bat, whereas green represents a gun. These highlights make them much easier to see while driving or just simply from a distance. |
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| Each time to get into a car, the model is displayed in the lower right corner of the screen. This is very helpful when an employer tells you to get certain models of cars for him or her. Also each time you move to a new 'neighborhood' in Liberty City, the name is displayed in the lower right. Again, very useful when you are told to find someone or something in a particular neighborhood. |
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