Description
Storyline
Control Interface
Goals/Tasks
Scene
Scene Graphics
Scene Objects
Object Properties

 

Button Controls


Smash
Scare
Jump
Varies from level 
Left Analog Stick Move Sulley in environment
Right Analog Changes camera angle


On the bottom right hand corner of the screen, the four controller buttons are always on the screen.  When you come upon an object that will perform some function (e.g. the elevator), the button that performs that function will have a banner with the name of that action coming out of it.  This tells you which button to use to do which task.  It also lets you know what objects do something when you come up to them.  Below is an example of Sulley at the fuse box and the action telling you to scare the fuse box to get it to do something.