| Description
Storyline
Control Interface
Goals/Tasks
Scene
Scene Graphics
Scene Objects
Object Properties
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| On the bottom right hand corner of the screen,
the four controller buttons are always on the screen.
When you come upon an object that will perform some function
(e.g. the elevator), the button that performs that function
will have a banner with the name of that action coming out
of it. This tells you which button to use to do which
task. It also lets you know what objects do something
when you come up to them. Below is an example of Sulley
at the fuse box and the action telling you to scare the fuse
box to get it to do something. |
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