Boxes/Crates
After Sulley walks up to the boxes and the player presses the the
(O) button, the boxes break apart and some have coins inside.
Fuse/Switch Box
After Sulley scares the fuse box, the light changes to green and the
door opens.
Sully
Sulley is an object because he reacts to different events when a button
is pushed. For example, when the triangle button is pushed,
Sulley swooshes his tail.
Waternoose
Waternoose is an object because he reacts when he finds Sulley in
his office after the fuse has been reset. He is a three dimensional
object because you can see all around him.
Monster
This monster is what causes Sulley to go into Waternoose's office
in the first place to get the new recruit's card. The monster
triggers Sulley into talking to him.
Office
The office is full of furniture that is three dimensional. The
furniture can be jumped onto and walked upon by Sulley.
Couches/Tables/Chairs
The couches, tables, and chairs in the office area can be walked on
and around. They are three dimensional objects because they
can be moved around and interacted with.
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