The design studios were set up very differently
from all our other coursework in a number of ways. For
example, instead of being lumped together in a lecture
hall, we were divided each semester into smaller groups
of approximately 15 students, and assigned to one of three
studios. Also, while most other classes were scheduled
to meet approximately three hours a week, the design studio
class was allotted about ten hours. Ostensibly, this provided
us the physical space and time within which to work on
our projects—much to the relief of roommates or
family who had suffered through years of watching bedrooms
and family rooms fall prey to whatever project we had
underway.
The ten in-class hours required by studio was not much
of an issue to students, as many spent far more time
than that in the studio every week. However, professors
of other classes complained bitterly that we spent so
much time in studio that we had little time, interest,
or energy left over for the mysteries of air conditioning
systems or Greek architecture. No amount of coffee could
keep some students awake through structural engineering
after pulling an all-nighter in the studio. While I
am not sure that the inordinate emphasis placed on studio
was necessarily in proportion to its real importance,
I do know that the studio, more than anything else,
shaped my own and many others’ design school experiences.
The studio, in which we were given unlimited access
to a space where we worked constantly alongside one
another, had a far greater impact on the students and
culture of the academic program than one might expect.
In an effort to explain this impact, I will describe
the physical characteristics of these spaces, and then
reflect on the significance studio had on the design
culture that evolved over the two-year period.
It was easy to spot the architecture building on campus—it
looked something akin to a massive warehouse and the
lights were often on all through the night. The studios
were enormous rooms with stark white walls, red concrete
floors, and 20-foot ceilings made up of concrete cells
visible through the maze of exposed water pipes, HVAC
shafts, and electrical conduits suspended overhead.
Inside each studio there were about sixteen drafting
tables and cabinets (one per student), and an assortment
of shared worktables and tack boards. Studios up and
down the hallways were set aside for students in landscape
architecture, industrial design, and interior design,
as well as architecture.
Once assigned to a studio, it became home-away-from-home
for the semester. To these Spartan rooms, students brought
their own “living” equipment, including
microwaves, refrigerators, sleeping bags—anything
to survive the projects that were soon to follow. Boxes
of architectural tools and art supplies were hauled
in, and desks were quickly customized to suit individual
working habits and needs. The sterile studio spaces
were remade and the design culture which emerged was
shaped by, while it simultaneously shaped, the studio.
From that point on, it becomes difficult to separate
culture and the actual environment in which we worked,
as the two were constantly acting upon each other and
being formed by the students living and working in these
spaces.
As the semester began, tack boards quickly filled with
images of prize-winning designs xeroxed from journals,
sketches on trace paper, and lists of architectural
standards copied from reference books that none of us
could afford to purchase, but all of us had to use.
My undergraduate experience was in the “pre-computer”
age of design, so everything was on paper. And piles
of paper proliferated everywhere, bearing images representing
every imaginable stage of design. We would often tack
up the most successful of these sketches so as to readily
reference them while working. But this practice also
had the effect that we were continually surrounded not
only by our own work and ideas, but by that of classmates.
We constantly saw what was being drawn or studied by
ourselves, and by fifteen others working on the same
design problem. There was no such thing as private work
in the studio.
Not only was the individual’s work process transparent
to everyone else in the studio, but so too was the evaluation
of finished projects. Final critiques (design juries)
were typically held in “the pit,” a room
so named both because it was encircled above by a balcony
from which visitors would often watch, and because there
was a certain sense of being thrown to the lions when
one went before the jury. Critiques were attended by
classmates, the studio professor, a number of invited
jurors, and any other member of the school community
who wished to attend. Each student would pin up drawings,
display models, and give a short verbal presentation
of their solution, after which jury members commented
on the project. While other students were technically
permitted to offer comments, they rarely did; there
seemed to be a kind of unspoken rule that the time should
be given to invited jurors. Anyway, we were often either
too nervous anticipating our turn, or too physically
and emotionally exhausted after weathering our own presentation
to focus on the discussion at hand. Juries were always
time-consuming, often ego-diminishing, and could stretch
far beyond the three or four hours allotted for class.
The shortcomings of the jury system were, to some degree,
ameliorated by the studio. Though students did not usually
say much during the critiques, they were very familiar
with their fellow-students’ work, had often talked
about strengths and weaknesses ahead of time, and would
frequently discuss among themselves in the following
days their responses to juror comments. Furthermore,
the extremely open setting of the studio prepared students
for the public exhibition and open critique of their
work.
The students and designs most respected by fellow classmates
were not always those best received by the jury. Whereas
invited jury guests seemed often to evaluate solutions
primarily against the requirements set forth in the
original design-problem statement, students could admire
classmates’ work based on a wider range of criteria,
including technically flawless technique or radically
original interpretation of the assignment. Because students
had witnessed and “lived with” the design
processes of their classmates, they could recognize
successful portions of those processes, even if they
did not always result in the strongest final designs.
At times, the jury comments were confusing and the criteria
motivating jurors’ objections were not clear to
the students. In these cases especially, there emerged
a support system among the students that recognized
and celebrated accomplishments valued among peers.
Despite the camaraderie engendered by the shared ordeal
of juries, there was one “sin” tolerated
by neither jury members nor fellow classmates. An uninspired
design might be forgiven, especially if produced by
a respected student in a temporary “slump.”
A missed deadline could be understood by classmates,
even if it received railing from the professor. But,
the overt copying of another’s ideas, whether
those ideas originated with a recognized “master”
or fellow student, was absolutely unacceptable in the
eyes of professors and students alike. Among our instructors,
such imitation might have been considered the equivalent
of plagiarism, and so constitute academic dishonesty.
Among us students, such copying was a tacit admission
that one could not generate his or her own ideas—and
that, the inability to creatively address a problem,
was considered the ultimate admission of failure.
Working together in the studio had both advantages
and disadvantages. Classmates were close at hand to
answer a question, lend a hand with a particularly difficult
section of a model, or loan a piece of equipment in
lieu of your own (which was temporary lost beneath the
growing mountain of chipboard, matte board, paper, wood,
plastic and metal that inevitably accumulated the last
weeks of any project). The disadvantages included the
din of construction, clouds of sawdust, and the noxious
odor of who-knows-what-kind of adhesive or paint hanging
in the air. The basement shop closed long before students
could stop working and so the studio often had to simultaneously
accommodate both fine technical drawing and messy construction.
And then there was my friend one desk over playing Ennio
Morricone’s main theme from The Good, the Bad,
and the Ugly just one too many times. In such an environment,
one learned to pick her battles and, hopefully, developed
enlarged capacities for tolerance, even as she recognized
that she was providing her classmates with opportunities
to learn similar patience. Needless to say, my taste
in music expanded dramatically as there was increasingly
the choice between learning to like the music, or leading
a revolt to overthrow the loudest stereo in the place.
The noise and pollution were rather benign inconveniences
in comparison to a more troubling disadvantage of the
design studio. There could sometimes develop a sense
of mean-spirited competition in the high-stakes atmosphere
of “creative” design. As mentioned earlier,
admission to the program was based on a competitive
process, and this sense of rivalry sometimes escalated
to a destructive level, occasionally requiring the studio
professor to intervene. It was at times as if the competitiveness
of the profession (a profession that lives and dies
on competitions for international projects) had crept
into the studio—as if 16 little firms were all
competing for the same commission, seeking the approbation
of professors instead of potential clients.
Being in the same room with the same people for so
much time made it nearly impossible to not recognize
the relative strengths and weaknesses possessed by our
colleagues. Such familiarity and openness placed each
of us in a relatively vulnerable situation—one
in which we could either learn from one another’s
strengths, or manipulate each other’s weaknesses.
In reality, there was often within the culture a strange
balance between admiration and jealousy, support and
exploitation. There were, in truth, times that I found
myself retreating from the intensity of the studio.
However, as I reflect on my years as an architectural
design student, I recognize that the studio, more than
anything else, shaped my educational experience and
continues to influence the way I think about and practice
design. I am sometimes surprised to find, as I now work
on a design in the quiet and privacy of my own space,
that I miss the commotion, energy, and company that
defined the studio experience in which I first learned
what it meant to engage the design process.