Guideposts for Everyday Mathematics Kindergarten  
(Reprinted with permission of Everyday Learning Corporation)

  1. Guidepost 1
  2. Guidepost 2
  3. Guidepost 3
  4. Guidepost 4
  1. Guidepost 5
  2. Guidepost 6
  3. Guidepost 7
Note: If you use the above links to jump to a Guidepost or use the "Back to top" link to return to the top, you may need to click on the BACK button on your browser several times to return to the previous page. Page numbers refer to the Teacher's Guide to Activities.

Guidepost 1   page 44 (Back to top)

  1. Count forward from 0 to 21.

  2. Count back from 10 to 1.

  3. Read the numbers 0 to 10.

  4. Compare lengths, matching ends.

  5. Recognize a penny and know its value.

  6. Match one-to-one.

Guidepost 2   page 74 (Back to top)

  1. Count forward from 0 to 35.

  2. Count back from 10 to 1.

  3. Read the numbers 0 to 15.

  4. Recognize and name a triangle, square, circle, and rectangle.

  5. Recognize simple examples of symmetry.

Guidepost 3   page 104 (Back to top)

  1. Count forward from 0 to 50.

  2. Count back from 12 to 0.

  3. Understand each "teen" number as 10 + a digit.

  4. Use concepts of greater and less to find a "mystery number" (Monster Squeeze game)

  5. Read and record amounts of pennies using the cents ¢ sign.

  6. Generate, continue, and copy patterns.

Guidepost 4   page 152 (Back to top)

  1. Write the numbers from 0 to 10.

  2. Count forward from 0 to 70.

  3. Count back from 15 to 0.

  4. Skip count with the group by 2s, 5s, and 10s.

  5. Count with a calculator.

  6. Explore using a variety of measuring tools.

  7. Identify a dime and a nickel.

  8. Participate in telling change-to-more (addition) number stories.

  9. Discuss graph outcomes with the group.

Guidepost 5   page 186 (Back to top)

  1. Count forward from 0 to 90.

  2. Count back from 15 to 0.

  3. Count tally marks.

  4. Count on, varying the starting point.

  5. Identify a quarter.

Guidepost 6   page 224 (Back to top)

  1. Count forward from 0 to 115.

  2. Count back from 20 to 0.

  3. Read time to the nearest hour on an analog clock.

  4. Participate in telling change-to-less (subtraction) stories.

  5. Make and continue three-part patterns.

Guidepost 7  page 263 (Back to top)

  1. Count forward from 0 to 115.

  2. Count back from 20 to 0.

  3. Skip count with the group by 2s, 5s, and 10s.

  4. Write the numbers from 0 to 20.

  5. Read 3-digit numbers.

  6. Recognize and understand ½

  7. Estimate time (on analog clocks) using the hour hand only..

  8. Know the value of a penny, nickel, and dime.

  9. Enjoy playing simple "What's My Rule?" games.