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Laboratory
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Methods
Eliot Smith Lab
Department of Psychological and Brain Sciences

Virtual Reality Research
The
Smith lab uses virtual reality technology (also termed immersive
virtual environment technology) to design and conduct studies testing
the ideas of situated/embodied cognition. Research participants wear
“VR” goggles and view computer-generated scenes
that may include other individuals, spaces, or objects, and they are
able to move around and interact with the persons and objects in that
virtual space. We have been using this method, for example, to study
how pairs of individuals can cooperate in a task that can only be
performed successfully when two people coordinate their actions.
Related Readings:
- Blascovich, J., Loomis, J., Beall, A., Swinth, K.,
Hoyt, C., & Bailenson, J. (2002). Immersive virtual environment
technology as a research tool for social psychology. Psychological
Inquiry, 13, 103-125.
Current Projects:
- If a virtual person synchronizes with (or mimics)
your movements, do you like that person better? Are you more open to
social influence from his opinions?
- If a virtual person representing you (i.e., whose
movements are controlled by you, whose visual perspective you take) is
approached or touched by another person in virtual space, will you like
that person better?
Multi-Agent Modeling
Most social and psychological phenomena occur not as the
result of
isolated decisions by individuals, but rather as the result of repeated
interactions between multiple individuals over time. Yet the
theory-building and modeling techniques most commonly used in social
psychology are less than ideal for understanding such dynamic and
interactive processes. We have been using an alternative approach to
theory-building, agent-based modeling (ABM), which involves the
simulation of large numbers of autonomous agents that interact over
time with each other and with a simulated environment, and the
observation of emergent patterns from their interactions. We believe
that the ABM approach is better able than prevailing approaches in our
field, variable-based modeling (VBM) techniques such as causal
modeling, to capture the types of complex, dynamic, interactive
processes that are so important in the social world.
Related Readings:
- Smith, E. R., & Conrey, F. R. (2007).
Agent-based modeling: A new approach for theory-building in social
psychology. Personality and Social Psychology Review, 11,
87-104. [PDF]
- Mason, W. A., Conrey, F. R., & Smith, E. R.
(2007). Situating social influence processes: Dynamic, multidirectional
flows of influence within social networks. Personality and
Social
Psychology Review, 11, 279-300. [PDF]
Current Projects:
- What patterns emerge when people influence each other
with each individual as both a source and a recipient of influence, and
influence extends over time?
- It is estimated that as much as 50% of the
information that we exchange in daily conversation is information about
other people. How do these flows of social information influence our
impressions of other people and our behavior toward them? As a special
case, how does socially transmitted information (i.e., gossip)
influence our choices and evaluations of other people as potential
dates and romantic partners?
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