T356 Fall 2008 - Week 11
Announcements / Reality Check
- Final Exam is Friday, May 2 in Studio
5 from 2:45-4:45 PM.
- MultiVisions this Friday
- Dramatic scenes produced over the next two weeks
- Pitch Final Projects & assign teams during lab this week
- Quiz 5 next week. (Covers everything since last quiz: unions, legal,
big remotes, etc.)
- Budgeting
- Budget / Remote Exercise will cover in
more detail next week- Due by Friday 4/18 at the latest. We will
not accept these afterwards.
Content
ENG, EFP & Big Remotes (Zettl
Chapter 20.1)
ENG & EFP: Know the differences!
ENG: Electronic newsgathering. Usually quick and unplanned
production. Equipment is flexible and can be quickly deployed.
- SNG: Satellite News Gathering
- SNV: Satellite News Vehicle
EFP: Electronic field production. Uses much of the
same equipment from ENG but is carefully planned much like a
studio production. There are various tasks that need to be carried out
in the pre-production, production and post-production phases.
Big Remotes: (see Zettl) A large multicam production
occuring outside the studio. Usually a schuled event like a ballgame,
concert, etc. There is no rehearsal!
EFP/Big Remote Steps
Pre-production:
Location survey (Always make a sketch). Note power outlets, acoustics
(distracting noise?), windows that might pose lighting challenges. Don’t
forget shooting permits, parking, food etc.
Initial Production Meeting: usually held at least a day before a big
shoot, all the key production people are present (P.A.s, lighting directors,
floor directors etc.)
Timeline/schedule: Just like a studio shoot, you make
a timeline. This is one of the most important elements of a production
involving large amounts of gear and personnel. It will include everything
from morning meeting (with coffee & bagels)
to make-up appointments, audio checks, and shooting and strike times.
Production timelines cover weeks, months and sometimes years. These
specify checkpoints for major elements
Production schedules cover days. These specify who shows up where and
when.
Production:
Equipment checklist. This varies depending on the size of the project.
Consider:
- Cameras
- CCUs
- VTRs
- SEG
- Tripods/pedestals
- Jibs/dollies/track
- Microphones / wireless with extra batteries
- Audio mixer
- Audio & video monitors
- Tapes
- batteries / AC power supply
- headphones
- Cables
- Paper & markers
- Lights
- Extension cords / power strips
- Gaffing tape
- Model & location releases
- Etc..
Production setup. Have a plan (based on your location
sketch). Make sure logistics work- that the light won’t set the
drapes on fire; the talent has enough cable to move around (or a wireless
mic); that the tripod won’t scratch someone’s wood floor,
etc.
Walk-through & rehearsal. Do these things just like for a studio
production.
Videotape. Remember to record at least 5 seconds before cueing the talent,
and to let it roll several seconds after they’re finished. Record
scene & take numbers
Strike: make sure everything is put back. Pick up after yourself.
Post-production. We’ve covered this before. Log, make safety dubs,
edit etc.
Big Remotes: cover major events (sports, concerts etc.)
There is no rehearsal! You do everything as on an EFP and ten times more.
While many big remotes use over a hundred people (typical for a big ball
game) keep in mind that you can do a lot with less equipment- such as
a few properly placed ISO camcorders
You must be very thorough in your site survey and all your pre-production
activities because: you only get one chance. There are no rehearsals
or do-overs. Big remotes require extensive site surveys.
Everything is usually controlled from a remote truck.
A remote truck usually contains:
- Program control center (switcher, monitors, intercom)
- Audio control center
- Video recording center (playback too)
- Technical center (camera controls, generators, transmission equipment
Contact person. Often in the public-relations department,
the contact person will be familiar with the facilities (or can refer
you to someone who is) and should know the details of the event. Make
sure you know their name, phone number, e-mail, pager etc. These people
often can help in emergencies, so treat them well.
Remote survey. Be thorough! Bring all your key production
and technical people. I like to bring a tape measure and my digital camera.
They should get answers to key questions. (p 504-506) One thing you will
have at the end is a good location sketch. Remember: A good location
sketch aid the director in a number of ways: deciding camera positions,
focal lengths of lenses, lighting, audio & communication
systems and cable runs.
Put a compass rose on your sketch (Students should be aware of the key
things you would want to find out during a site survey)
Production setup. All are different
As soon as the remote truck is in place conduct a technical walk-through.
Figure out the actual field of view from the cameras.
Be decisive and precise
While the technical crew is setting up, hold a production meeting with
your AD, Floor Director, talent, camera and discuss how you will be covering
the event
Make sure the communication systems work
Check with your tape operator to make sure they have enough tape
Walk through the site again and visualize the event from the camera’s
perspective. Are they in optimum locations? On one side of the principal
vector (180* rule) Where is the sun? Are there other lighting hazards
or obstructions in shots? (competitors sign)
Remember the big picture. You are a guest in the facility. Treat everyone
well and you can do it again.
Directing the telecast
Speak loudly & clearly
Listen to the floor manager & camera positions
Watch the monitors. Report the event as truthfully as possible.
Listen to the audio
If/when things go wrong stay calm. It’s not what happens- it’s
how you respond to them.
Exercise good taste. Don’t try to capitalize on accidents or embarrass
people
Instant replay (for large sporting events). This is a complicated production
procedure. Usually there is a station (and a producer or AD) dedicated
to recording & playing back. This is often paired with a special
CG operator and is independent from the actual program feed. ISO cameras
are recorded individually for immediate playback.
Post-show activities
Always thank everyone- no matter how bad it went. Thank contact person,
police, food gopher etc. It’s how you behave towards other people
that often determines your success. Not just how skilled you are.
Make sure all the equipment gets stored properly.
Covering major events & Communication systems (Zettl
Chapter 20.2)
Be prepared to make/complete a location sketch for a major event. You
will have to decide where to place the cameras and microphones and explain
your reasoning.
Communication systems.
Remote operations depend heavily on reliable communication devices.
Producers often distribute cell phones to production team leaders.
- ENG: cell phones, scanners, pagers
- EFP: small productions (single camera) you can just talk to the cameraman’s
ear. Walkie talkies, phones
- Big Remotes: PL private line, IFB, intercom system
Timeline, schedules and timing (Zettl chapter 19.1)
Zettl refers to the timeline as being also known as the production schedule.
The examples in the book focus on one day.
In my experience, timelines or production schedules
cover a period of time including days & weeks. In a large production,
each day has specific, varying demands for different people. These are
used in film, studio and field production.
[see examples]
Students should create timelines for final projects.
For live broadcasts and live studio productions timelines are very precise-
down to the second.
Clock time is known as schedule time. This is the actual time that a
program airs.
Running time is the length of the show or segment.
Timing: Front & Back Timing.
Back timing is working backwards from the end of a show or segment.
Let's say you knew a live show had to end precisely at 1:00 PM. The closing
sequence takes 20 seconds, the taped segment that runs before the credits
is 45 seconds, thanking the guests takes 30 seconds. When would you give
the 1 minute to wrap signal?
Single Camera Directing (Zettl 19.2)
Intended to be edited
Discontinuous (stops after each take)
Be able to define continuity. All
shots in a sequence connect seamlessly so that they are no longer recognized
as individual shots, but as
a single scene. Storyboards help for this.
Be able to describe what
film-style shooting is. Start with long shots and
move in (or close ups and move out). Change the camera angle but obey
the rules of continuity and the 180 degree line.
Rehearse as much as possible
Slate each take
Mark the timecode numbers
Make protection copies (backups)
Log footage
Edit
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