T436 - Fall
2007 - Week 12
Agenda
- Quiz review
- Lighting odds and ends
- Production meeting: Review cut sheet
- Look at rough edits
- Shoots this week:
- Dan L/Garrett - Final Transmission
- Adrienne/Dan P - Symbiosis
- Dan L/Adam - (Pickup studio shoot for I Got to Get Out of
this Place) ????
- Critical review in lecture time next week
Announcements/Reality check
The end of the semester is nearly upon us. Some projects have
been smoothly- others have had some bumps. This week (and possibly next
Monday) are the last chances to shoot anything- as all has to be completed
by the Monday following Thanksgiving. We'll look at what we have next
Monday, a week from today (11/20). The week following Thanksgiving (11/27)
I'm inviting a few people such as Brent Molnar, Steve Krahnke, Lee Sheldon
to come in and give some feedback.
On the whole here are what remains to be done:
- Finish production
- Assign editors to remaining pieces
- Turn in Production Books
- Turn in talent releases (You'll get an incomplete until you turn
these in)
- Turn in writers license agreements (You'll get an incomplete
until you turn these in)
- Select final shorts for the TV show (not all will make the cut)
- Collect Word docs of just the audio portion of scripts for closed
captioning
- Write intros/segues/wraps for two Small Screen Cinema programs (30
min each)
In reviewing roughs, consider what will make the story clearer. What
will make it better technically or aesthetically? Last year we improved
some by adding addionnal shots (establishing, connecting, cutaways, etc.)
Some of the existing shorts I've seen need work: shooting, editing and
graphics.
Some
of the stories aren't as clear or developed as they should. These might
well need additional segments shot to make them stronger. If we do this
it must happen now or the week after Thanksgiving.
Shoot Host intro and segues into various shorts. Since the quaility
of the shorts and whether we're using them has yet to be determined,
this production will likely occur as an extra credit opportunity. I'll
make a production team out of people who need to raise their grades.
Like the other productions, this will be anywhere from 30-50 points depending
upon your role.
Other extra credit opportunities: Learn to edit HD and edit your own
project. Can facilitate this Thanksgiving week.
Reviewing Shorts
As mentioned earlier, we'll be reviewing the final finished shorts the
week after Thanksgiving. We'll have some special guests in to help review
and critique. Everyone will be asked to submit a Critical Evaluation
of all of the programs. See the website for details.
HD Lighting/Production Issues
HDTV’s wider aspect ratio and more detailed image are two elements
affecting production. Sets, graphics and other production elements that
may have served well for the standard definition 4:3 aspect ratio needed
to be re-designed to fill the wider space. The increased visual clarity
of HDTV has forced designers to spend considerably more money on sets,
set dressings and props. With the old analog system, fake, painted-on
books might have served well for a backdrop. But now that viewers can
see more detail, real books, or at least a better paint job is needed.
Lighting People
There has been some press about
the need for TV actors to invest in cosmetic surgery, or at least spend
more time in makeup, because of the greater detail HDTV provides. This
is mostly a myth. The likenesses of film talent have been displayed at
a much greater size and with far more clarity on large movie screens
for years. How to reduce wrinkles: By using soft lights and decreasing
the angle of key lights lighting designers can greatly reduce the appearance
of wrinkles and imperfections. Contrast reduction filters also can help
minimize blemishes and small shadows.
Be sure you understand basic lighting concepts (High-key vs Low-key
lighting). As well you ought to review portraiture lighting (Broad vs
Narrow/Short)
Placing the keylight: Broad vs Narrow lighting
Consider if you want broad or narrow lighting. Most subjects are shot
portrait style- where the talent is slightly askew from the camera, typically
facing an off-camera interviewer.
Broad lighting is when you position the key light on the camera side
of the interviewee's primary vector. Narrow (also known as short) lighting
is when you place the key light on the other side of the primary vector.

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