2012 - Week 10
- Roughs this week (Sahar)?
- Cinema Reports this week: Dan & Carter (last ones)
- Quiz next week (10/29): Cumulative. Also add Video & HD, Advanced Optics & Tech
- Assignment review with each of you
- Please continue planning on coming to lab every Wednesday by 1:15 for a brief production meeting.
Need to update Journals every week.
Need to turn in Crew Critique.
I'm not sure what else to do. I've emailed everyone about this, reminded in lecture..... Several of you will certainly fail on these graded assignments. This has never happened before in T436.
Need to be communicative. Get back immediately on emails- especially with scheduling.
Legal contracts & Insurance
There are three types of legal contracts you should be familiar with:
- Model Releases
- Location Releases
- License Agreements (Performance, mechanical & synchronization rights)
Model/Talent Releases are agreements outlining the conditions of which the talent will appear in a program.
Location Releases are agreements outlining the conditions of which a certain location is used in a program.
License Agreements provide for the limited use of someone else's copyrighted material (known as intellectual property). These are typically obtained from the publisher and copyright holder. Anything that has been created, written, composed etc is covered and protected by Federal copyright law. Music is usually the easiest thing to procure a clearance for (most TV & radio stations have blanket licenses). Prints, photos, paintings & other visual items are much trickier.
Master use rights are needed to use previously recorded, mixed together, or mastered material. They are typically obtained from the publisher.
Mechanical rights define the terms a work may be used for a distributed product, such as CDs or DVDs. It usually includes a fee for each unit physically (or mechanically) created.
Synchronization (Sync) rights define how a work can be used in a soundtrack to a video or film. These are timed or synched to the visual elements.
Performance rights are necessary to broadcast or perform the work publicly. Broadcasters also need to obtain Performance Rights, since they are publicly transmitting the material. pay BMI & ASCAP in order to broadcast existing music.
Equipment coverage. Can sometime extend homeowners insurance. However check to see if you can cover your gear. If your gear gets stolen and your insurance company thinks you might be running a business, they can argue that the coverage doesn’t apply.
Those trying to rent equipment typically need to prove that they have equipment coverage.
Liability Insurance is important and covers damage to buildings, people and property.
E & O Insurance (Errors and Omissions Insurance) protects you in a serious legal/contractual dispute. Any producer working on siginificant commercial productions should have this.
If you employ people you’ll need workman’s compensation insurance.
There are many other types of insurance. The larger projects you are working on and the more responsibility you have, the greater the risk and the greater the need for insurance.
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