Master of Fine Arts, Scenic Design
Scenic Design and Related Courses
Scene Design I Beginning level (Not for graduate credit) course in scene design. Basics include; research and its interpretation, script analysis, designer's process and responsibilities, sketching and the presentation of ideas using the visual tools of communication. Also covered in the course are design drawings, color theory, perspective grids, and rendering.
Scene Design II Intermediate level of scene design. Projects include; advanced design drawings, exercises in renderings of dramatic light, model building and Greek, Shakespeare, and wing and drop scenic designs.
Advanced Scene Design Advanced level of scene design. Projects include; property research, design and presentation, manipulation of forced perspective, traditional box set, multi-set production, and musical theatre scenic designs.
Studies in Scenic Design Continuation in advanced scene design with projects including; a non-realistic play, touring rock show, ballet or modern dance, and opera designs.
Rendering Course covers drawing and painting methods and materials useful to all theatre designers. Skills and techniques include; composition, color and media manipulation, and rendering of dramatic light.
History of Decor Studies of architecture, ornamental motifs, and enrichments, including painting, sculpture, and furniture.
Scene Painting I Beginning projects in the skills and techniques of scenic painting. Projects include; brick, wood grain, rough and cut stone, cement and marble. Included is an introduction to paint elevations.
Scene Painting II Advanced projects in the skills and techniques of scene painting with a concentration on paint elevations and its interpretation. Projects include; molding, wallpaper, sepia photograph reproduction, drapery, stained glass, and foliage.
Production Design for Television and Film Advanced projects in design, communication and presentation for the television and film industry. Projects include; sitcom, talk show, and game show scenic design. Additional work includes production design for an original film project.
Research and Collaboration for the Theatre (Taught by Design and Technology Faculty)
This studio course builds and strengthen research, collaboration, communication and artistic/presentation skills. Student teams research, investigate, design and present innovative approaches to major projects, devised to challenge their individual and collective growth as collaborative artists and technologists.
Independent Studies Research work. Typical subjects might include a research paper/presentation on an historical or contemporary designer, theatrical trend, or pertinent historical subject. Advanced study and practice of art methods, styles, or theory.
Theatre Technology and Related Courses:
- Stagecraft I (not for graduate credit)
- Technical Drawing
- Electronics for Theatre Technologists
- TD I (Shop Management, Materials, and Equipment)
- TD III (Mechanized Scenery)
- Structural Mechanics
- Rigging I
- Rigging II
- CADD for Theatre
- Sound Design
- Independent Studies
Costume Design and Related Courses:
- Stage Make-Up (not for graduate credit)
- Stage Costuming I (not for graduate credit)
- Independent Study Opportunities for Undergraduates
- Stage Costuming II
- Costume Design I
- Historic Costumes for the Stage
- Costume and Character in London Theatre
- Advanced Costume Design Aesthetics
- Studies in Stage Costuming
- Third Year Portfolio Preparation
- Independent Studies
Lighting Design and Related Courses:
- Stage Lighting (not for graduate credit)
- Stage Lighting (not for graduate credit)
- Lighting Design
- Lighting Design Aesthetics
- Dramatic Lighting for Environments (taught in tandem with Consulting)
- Lighting Consulting for Theatre Spaces (taught in tandem with Lighting for the Environments)
- Rendering Light
- Advanced Lighting Design
- Lighting Design Workshop (proposed course)
- Independent Study
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